Japanese company profile · 2432

DeNA Co., Ltd

In its FY2025 public filing, DeNA Co., Ltd reports Games, Live streaming business, Sports Smart City, Healthcare and medical businesses, and 1 other reported businesses. The page shows business-level revenue and profit where the source disclosures support comparison.

Original Japanese company name: 株式会社ディー・エヌ・エー

English company name recorded in Japan's EDINET filer data. English company name source

Reported company-wide figures

Company revenue
¥147.7B ↗
FY2025 · fiscal year ended March 2026
Company profit
¥18.69B ↗
FY2025 · fiscal year ended March 2026
Profit margin
12.7% ↗
FY2025 · fiscal year ended March 2026

What does this company do?

What does this company do?

DeNA Co., Ltd's largest reported business by revenue in FY2025 was Games.

The business with the highest reported segment profit in FY2025 was Games.

FY2025 · fiscal year ended March 2026 View original filing ↗ The source document may be in Japanese.

Business structure

How does it make money?

BusinessRevenue from external customersRevenue shareSegment profit (loss)
Games¥64.18B ↗43.5%¥29.66B ↗
Live streaming business¥39.79B ↗26.9%¥3.98B ↗
Sports Smart City¥32.65B ↗22.1%¥1.79B ↗
Healthcare and medical businesses¥8.71B ↗5.9%−¥2.33B ↗
New business and other¥2.38B ↗1.6%−¥1.55B ↗

All values are in Japanese yen (JPY). No currency conversion is applied. FY2025 · fiscal year ended March 2026. Revenue and profit are shown only where the filing and data support a comparison.

Original Japanese label
Games
ゲーム事業
Live streaming business
ライブストリーミング事業
Sports Smart City
スポーツ・スマートシティ事業
Healthcare and medical businesses
ヘルスケア・メディカル事業
New business and other
新規事業・その他
Sports
スポーツ事業
Healthcare
ヘルスケア事業
Revenue from external customers
外部顧客売上
Segment profit (loss)
セグメント利益(損失)
Original Japanese label
Games
ゲーム事業
Live streaming business
ライブストリーミング事業
Sports Smart City
スポーツ・スマートシティ事業
Healthcare and medical businesses
ヘルスケア・メディカル事業
New business and other
新規事業・その他
Sports
スポーツ事業
Healthcare
ヘルスケア事業
Revenue from external customers
外部顧客売上
Segment profit (loss)
セグメント利益(損失)

Reported Revenue from external customers by business over time

Reported Revenue from external customers by business over time

Fiscal yearFY2021FY2022FY2023FY2024FY2025
Games¥74.68B¥63.96B¥53.9B¥77.98B¥64.18B
Live streaming business¥34.66B¥40.11B¥42.58B¥40.56B¥39.79B
Sports Smart City¥14.69B¥20.94B¥27.26B¥31.11B¥32.65B
Healthcare and medical businesses¥3B¥6.98B¥9.96B¥10.73B¥8.71B
New business and other¥3.84B¥2.92B¥3.03B¥3.61B¥2.38B
Sports¥14.69B¥20.94B¥27.26B¥31.11B¥32.65B
Healthcare¥3B¥6.98B¥9.96B¥10.73B¥8.71B

All amounts are in Japanese yen (JPY). Each figure links to the original Japanese filing. Blank cells indicate no comparable figure was disclosed. Business figures may not add up to consolidated figures.

What is growing?

What is growing?

Business revenue growth

This describes a reported period; it is not a forecast.

What has changed?

What has changed?

Not disclosed or not safely comparable in the available filings.

Source

Public filing

FY2025 · fiscal year ended March 2026

The source document may be in Japanese.

Filing ID: S100YLDV

View original filing ↗

Ask about this company

Ask about this company

The source document may be in Japanese.

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